MULTIDISCIPLINARY DESIGNER, STRATEGIST & STORYTELLER
Period Party: Trust & Listening
A conversational co-creation workshop with menstruators in my community to share stories and map our menstrual confidants.
DESIGN RESEARCH; PARTICIPATORY DESIGN + COMMUNITY ENGAGEMENT; SOCIAL IMPACT
Blood Sugar
Celebrating periods and creating new menstrual rituals of care within micro-communities.
STRATEGIC DESIGN; SPATIAL + EXPERIENCE DESIGN; PARTICIPATORY DESIGN + COMMUNITY ENGAGEMENT; DESIGN RESEARCH; WRITING + STORYTELLING
Bubble
Visual and auditory interventions for NYC subway riders prone to panic attacks.
DESIGN RESEARCH; PARTICIPATORY DESIGN + COMMUNITY ENGAGEMENT; SPATIAL + EXPERIENCE DESIGN; PUBLIC HEALTH
Menstrual Mayhem
Utilizing humor to prevent menstrual stigma within close communities through a party game.
PARTICIPATORY DESIGN + COMMUNITY ENGAGEMENT; DESIGN RESEARCH; WRITING + STORYTELLING; INDUSTRIAL DESIGN
The Arcade
Game room installation designed and built by the SVA MFA Products of Design ‘24 cohort which adapted popular party games.
SPATIAL + EXPERIENCE DESIGN; PARTICIPATORY DESIGN + COMMUNITY ENGAGEMENT
Unnamed UX Client
In collaboration with a B2B ML client and third-party consultant, developed and designed hi-fidelity wireframes of a new product’s platform.
STRATEGIC DESIGN; PARTICIPATORY DESIGN + COMMUNITY ENGAGEMENT